Dashboard
The dashboard is the main screen of the application and where users land when launching the app.
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The dashboard is the main screen of the application and where users land when launching the app.
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We call it the "dashboard" because it presents a good summary of user information and is where the user begins their relationship with the app. For example, they can easily see quickly if their last activity has been synchronized well, add a new activity, check the status of the challenges in which they are registered (Ongoing challenges section), check the number of points or credits they've earned, their team position in the ranking and more.
When users have finished their onboarding and if they have not connected any sport applications during the onboarding, the dashboard will then be exclusively dedicated to connecting a sport application. With an image (500x500 pixels, .jpg, .png) to illustrate the fact that users should connect a sport application to have a good experience with the app. A title and a description to explain to a user why we need this and below, the list of all compatible applications that the user can connect.
When they have successfully connected a compatible application to recover their sports activities, we display an image (500x500 pixels, .jpg, .png) and a text to motivate users to perform their first activity.
You can customize the data information blocks to prioritize the two data key relatives to your app. (View image above with 3 examples)
You can customise the background color of each activity. The color you choose for the circle background of the activity icon on the dasboard will be the same as those displayed on the user's profile.
If you already have your own activities icons (example: We already have our own icon dedicated for running activity) you can use it on your application if you provide us your icon(s) in .svg format. This icon must keep a perfect reading level in small size (16x16 pixels, 24x24 pixels).
When users tap on an activity they have access to more detail about it. They have access to: Additional data, from where the activity came from (app provider), and the date. If the activity is not taken into account, an error message will explain to the user why his activity is not valid. They also can delete the activity.
When a user completes a challenge, an event will be displayed on their dashboard to inform them that they've achieve the goal of the challenge. They may also have shortcuts to some actions linked to a certain type of challenge (example: For an Instant Win Challenge, you'll have the "See If I Won" button or you'll have access to the report of the race if you complete a race challenge). When you click on these events you will be redirected to the challenge detail page.
When a user redeems a reward, an event will be displayed on their dashboard to inform them that a reward has been redeemed. When you click on this event you will be redirected to the reward detail page.
When a user joins or leaves a team, a message will be displayed on their dashboard to inform them that this modification has been done well. Every month an event will inform them of the final position of their team (for example on the image below "Ranking for February").
Users can create activities manually to add activity where an activity is difficult to create on a tracking app or simply to allow them to participate even if they don't have a watch or another app. Depending on the activity type being added some fields will be requested: Date, Duration and/or Distance.
You can only manually add activities by using the app. Our web app doesn't include this feature at this moment.